1) The board isn't coated at the switches, connectors, eyes and mic because it affects functionality of those components when you do.
2) Prophecy Z2 Electronics Instructions V1.1
Note - You can tell the version of the software when you enter self test mode. The green and red light will flash according to the version. Green light indicate major version ie. 1 green flash = 1.X . Red light indicates minor version ie. 1 red flash = X.1. Version 1.1 = 1 green flash 1 red flash.
Programming Mode – for changing settings
How to enter programming mode:
1) Remove loader the back plate. Not required but it is easier to see the lights and press the buttons this way.
2) With loader turned on first press and hold reverse button (left button) then press and hold forward button (right button).
3) Hold both buttons until the green light begins to flicker.
4) While green light is flickering release first the reverse button (left button) then release the forward button (right button). The loader is now in programming mode.
Exit programming mode: Programming mode will exit after about 5 seconds of inactivity or if the power switch is flipped off.
Programming mode Controls:
Reverse Button (left button) - Tap to go to next setting
Forward Button (right button) – Tap number of times to set the value of a setting.
While in programming mode the amber light on the left will blink the current value of the setting selected. The setting selected is indicated by the Red, Green and Blue lights located on the right (see below for color and setting key).
There are 5 settings which can be changed each indicated by different color lights. The settings are Speed, Sound Sensitivity, Stack Sensing, RF On/Off, and Jam Sensitivity.
Speed – Green Light: Speed can be set from 1-6 with 6 being fastest. Default is 4. The default setting is capable of 20+ bps and is suitable for most playing conditions. Turn down to extend battery life or up for maximize rate of fire.
Sound Sensitivity – Red + Green Light: Sound can be set from 1-6 with 6 being most sensitive. Default is 5 which is suitable for most markers. Turn up if your marker is very quiet. Turn down if the loader is being activated to easily.
Stack Monitoring – Red Light: 1 = Off, 2 = On. Turning off this setting will make the loader press harder on the ball stack which could be useful for reballs. Turning this on maximizes battery life and allows the loader to be more gentle on paint. WARNING - DO NOT TURN THIS SETTING OFF IF USING VERY FRAGILE PAINTBALLS. It is best to leave this setting on at all times.
RF – Blue Light: 1 = Off, 2 = On. This setting enables or disables the loader to communicate with the Empire RF Link Kit. An Empire RF Link Kit but be installed to use RF functionality and the RF setting must be On.
Unjam Sensitivity – Blue + Green Light: Unjam Sensitivity can be set from 1-4 with 4 being most sensitive. Setting 1 is very low sensitivity and the loader will not attempt to clear most jams. A more sensitive setting is more likely to try to clear jams. Default setting is 3.
Programming example – Setting Sound sensitivity to 2: Enter programming mode. Tap Reverse button (left button) until the red and green lights are illuminated. Once the amber light on the left has stopped blinking tap the Forward button (right button) twice. The wait until you see the amber light blink twice to verify setting is saved. The sound sensitivity is now set to 2.
Self Test Mode
The Self Test allows the marker to calibrate its sensors and it will also indicate to the user if the sensors are working or not. If a test passes the amber light on the left will light up. If the amber light does not turn on the test has failed and that sensor may be dirty or bad.
How to start self test:
1) Remove loader back plate. This is not required but it makes it easier to press the buttons and see the lights.
2) With loader turned off press and hold both forward and reverse button.
3) Switch the loader on
4) Release the buttons. The green and red lights will flash to indicate the software version and then self test will start.
The Self Test will run 6 tests:
1. Red Light – Drive Cone Sensor Test, motor runs reverse.
2. Green Light – Gear Sensor Test – This is the most important test. Motor runs forward
3. Green + Blue Light = Neck Ball Sensor – Motor runs forward. There must be paintballs present to properly run this test.
4. Green + Red Light = Microphone Test – Motor will not run. Tap the loader on the side with your finger or fire a shot with your marker to ensure the microphone is working.
5. Blue = RF Communication – Motor does not run
6. Green + Blue + Red light = Speed test – Press any button to start. The loader will run forward at full power for 1 minute, until it is turned off or until another button is pressed. This test is used by the factory to ensure running speed is correct.
Important! The loader only needs to be able to pass test 2- Gear sensor test and test 4 –Microphone test in order to work properly. The other tests are not essential to the loader operating properly.
3) Not a huge amount, it's designed to be intelligent and to take as much ability for the user to screw it up, out of the operation as possible. There is a saved group of settings in the memory that are kept unless a reset is done. Removing the batteries won't affect them. It's their so we can tweak in any loaders that may have an issue due to tolerances etc. and there so we can tweak boards every now and then to test something different if issues come up.