Originally Posted by
PBSteve
I don't know if its laziness. I still can't figure out instagram, maybe I'm just getting old.
I do think the difficulty of dredging up old data is by design, and I think people are attracted to that. It used to be that things on the internet stayed on the internet forever, but with the way new social media is structured its not; it's around briefly, then it's difficult to access for the average user and available for sale to those willing to pay. I think the average user is (maybe deceivingly) comforted knowing their online interactions seem to be more fleeting than permanent. That was actually the entire pitch behind SnapChat, and it was around for a while.
Like it or not the game has matured to a point where the market does not reward that kind of risk taking. I suspect there are a lot of people here who'd like to see things different than they are, but given that it takes $300k + just in development costs for a legitimate company, into a market selling on the order of thousands of units, that's an untenable risk.
To add to that, any real change will require a bottom-up approach that means engineering and building an entire new system. A marker alone is $$$, a high-speed hopper is just as much if not more. Tanks are a non-starter. It's just a very constrained design space at this point.
But you know, I'd love to be wrong.