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Thread: DNA Development Blog

  1. #301
    Insider Curt's Avatar
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    Sorry no update lately, spent a few cycles building my son (he's 3) a robot costume. I am finishing the OLED menu system, I havea some pre-processing so it can be customized, but unless you really want to get down and dirty with the code it won't be something you'll want to do.

    On the plus side, if anyone has some custom request for a menu option(s) it will be a breeze to do, config looks like this:
    Code:
    "Config"
    "Exit" EntrySub 0 0 0 0 -1
    "Fire Mode" Entry8 fireMode 1 1 7 2
    "Trigger Timing" EntrySub 0 0 0 0 -1
    "Marker Timing" EntrySub 0 0 0 0 -1
    "Eye Control" EntrySub 0 0 0 0 -1
    "Settings" EntrySub 0 0 0 0 -1
    
    
    "Eye Control"
    "Back" EntrySub Config 0 0 0 -1
    "Enable" Entry8 eyeEnabled 1 0 1 1
    "Sense" Entry8 eyeHighBlocked 1 0 1 6
    "Holdoff" Entry8 eyeHoldoff 1 0 20 -1
    "Detect Lvl" Entry8 eyeDetectLevel 1 0 255 -1
    "Detect Holdoff" Entry8 eyeDetectHoldoff 1 0 20 -1
    "Drive" Entry8 eyeStrong 1 0 1 4
    
    
    "Trigger Timing"
    "Back" EntrySub Config 0 0 0 -1
    "Mode" Entry8 singleSolenoid 1 0 1 5
    "Ramp" EntrySub 0 0 0 0 -1
    "Burst Count" Entry8 burstCount 1 1 4 -1
    "Enhanced Mode Timeout" Entry16 enhancedTriggerTimeout 1 
    "Debounce" debounce Entry8 1 1 50 -1
    "Rebounce" debounce Entry8 1 1 50 -1
    
    
    "Marker Timing"
    "Back" EntrySub Config 0 0 0 -1
    "BPS" Entry10X ballsPerSecondX10 1 40 1000 -1
    "Dwell 1" dwell1 Entry8 1 1 75 -1
    "Dwell 2" dwell2 Entry8 1 1 75 -1
    "Dwell 2 Holdoff" dwell2Holdoff Entry8 1 1 25 -1
    "Dwell 2 Max" maxDwell2 Entry8 1 1 250 -1
    "Shortcycle Prevent" shortCyclePreventionInterval Entry8 1 1 25 -1
    "Bolt Holdoff" boltHoldoff 1 1 25 -1
    "ABS Timeout" ABSTimeout Entry16 1 1 30 -1
    "ABS Addition" ABSAddition Entry8 1 1 15 -1
    "Accessory Time" accessoryRunTime 1 1 250 -1
    
    
    "Settings"
    "Back" EntrySub Config 0 0 0 -1
    "Invert OLED" Entry8 invertDisplay 0 0 1 3
    "Brightness" Entry8 brightness 0 1 8 -1
    "Buttons" Entry8 invertButtons 0 0 1 0
    "Repeat Delay" Entry8 repeatDelay 0 1 10 -1
    "Dimmer" Entry8 dimmer 1 1 8 -1
    
    
    "Ramp"
    "Back" EntrySub "Trigger Timing" 0 0 0 -1
    "Top Mode" Entry8 rampTopMode 1 1 7 2
    "Enable Count" Entry8 rampEnableCount 1 1 10 -1
    "Climb" Entry8 rampClimb 1 0 5 -1
    "Timeout" Entry16 rampTimeout 1 100 1000 -1

  2. #302
    Insider
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    Very cool, Curt. That's a nice, easily customized menu. But, based on the order of arguments in the first two sections, it looks like you may have some problems with the "Debounce", "Rebounce" items and most of the "Marker Timing" menu.

  3. #303
    Insider Curt's Avatar
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    Quote Originally Posted by bbotts77 View Post
    Very cool, Curt. That's a nice, easily customized menu. But, based on the order of arguments in the first two sections, it looks like you may have some problems with the "Debounce", "Rebounce" items and most of the "Marker Timing" menu.
    good catch! I'm impressed you saw that. I posted this right after I composed it but before I used/tested it to make sure it worked

  4. #304
    Insider
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    Quote Originally Posted by Curt View Post
    good catch! I'm impressed you saw that. I posted this right after I composed it but before I used/tested it to make sure it worked
    I stare at databases all day. It's kind of part of my job to spot inconsistencies quickly.

  5. #305
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    Looking forward to the release of this board. I plan on using it in my Evil M build.

    Impressive and awesome work so far.

  6. #306
    Insider Curt's Avatar
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    Put in some more cycles on the menus and the system is just about ready. added a double-click and long-click feature to the button panel for fast menu-traversal. I always believe in USING the interfaces one creates to find the non-obvious pains it may have

  7. #307
    everything ok?

  8. #308
    Insider Curt's Avatar
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    everything is fine! Would be nice to get some more feedback from the testers but right now there is just not much to tell.

    OLED boards are a PAIN to make. which sucks, but I have some here ready to go, once I have the final version of the menus on them.

  9. #309
    CAD Monkey skibbo's Avatar
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    Still trying to troubleshoot what's going on with my test setup, potentially able to use it as soon as Tuesday in my Etha if I can get it working right.

    Quote Originally Posted by Curt View Post
    everything is fine! Would be nice to get some more feedback from the testers but right now there is just not much to tell.

    OLED boards are a PAIN to make. which sucks, but I have some here ready to go, once I have the final version of the menus on them.
    Team Akkadian Paintball Squad

    B.S. Mechanical Engineering UW-Platteville 2012

    Quote Originally Posted by neftaly
    Simon Stevens said that will be totally fine and nothing bad could ever happen. Ever.

  10. #310
    pm'ing curt

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