Just an idea I came up with while reading this thread. Just going to lay it out in bullet points for simplicity
- Same field dimensions as a current Xball field
- 5 on 5
- 20 minute game timer that is constantly running unless a point is scored
- Each team has it's own flag that it must bring to the opponents other side
- Players will respawn from the current penalty box after 1 minute (time can be altered). However, a player shot off the break cannot respawn back into the game (you can keep an air station and spare pods behind the giant red bunker to load back up while you wait to respawn)
From what I was thinking, the respawn encourages teams to play fast once they get an advantage during the course of the game play instead of just sitting and blowing through paint. However, teams cannot get too aggressive off the break as they permanently lose a man. Could create some interesting strategies and general clock management issues for teams.
Any thoughts?