What's really funny is that so many speedball players lay claim to the idea that a high rate of fire keeps the game interesting both to play and to watch. Except, there's a little problem there. Nobody's watching, and playing is expensive. Very truthfully, players with machine guns sitting in a bunker for five minutes, and then moving like a roadrunner on fire for five seconds shooting everything in sight, that's not that interesting to non-players. It's only moderately interesting to other players! In my little bits of experience over the last 20 years, the lower the rate of fire, and the lower the paint availability, the more fun the game is both to play and to watch. Ask any of the PBNation Mod Squad about playing with Splatmasters (the original green ones) when we get together. That's what we look forward to more than anything when we go to events, not burning dozens of cases of paint.